![]() ![]() Tremor (Aegis) is also a less all-or-nothing alternative to Overload, but I would not recommend taking both. Just be sure you have the mana to support it. Emberquake (Blitz) is always tempting, of course, and layers well with your other AoE attacks as it does not consume charge. You can start funneling some points into Coup de Grace (Blitz), and if you find yourself dying a lot, some survivability skills like Charge Domination and Bulwark (Construction), or Aegis of Fate (Aegis). Adventure solo or online with your friends The players demanded it, and Torchlight II delivers: cooperative multiplayer mode Play with friends old and new, using our free matchmaking service. You should now be able to start maxing your passives, or the Onslaught/Dynamo Field/Overload combo, depending on what you let fall behind in the earlier levels. Torchlight II is fast, fun, and filled to the brim with action and loot. Dynamo Field and Overload (Aegis) make a devastating combo with Onslaught, but will require you to neglect your passives to get them up to speed. ![]() Storm Burst (Blitz) can give you a differently-flavored movement skill, but I find it too redundant to use at the same time as Onslaught, so grab a respec potion if you want to try it out and pick one or the other. Once Onslaught (Blitz) unlocks at 21, add it to your priority list as it provides excellent battlefield mobility, a must for any front-line fighter in Torchlight 2.Įmber Reach (Blitz) should join your arsenal as a way to lock down those pesky ne'er do wells that have the audacity to turn and flee from an honorable duel. Passives like Heavy Lifting and Supercharge (Blitz), as well as Fire and Spark (Construction), also demand attention, increasing your pain output with large, unwieldy objects and giving you more charge to kick those damage skills into overdrive. It is developed by American studio Echtra Games and published by Perfect World Entertainment for Microsoft Windows, PlayStation 4, Xbox One, and Nintendo Switch in October 2020. Remember to use Ember Hammer only when your charge is high and the need is immediate, as it does not build charge. Torchlight III (formerly Torchlight Frontiers) is an action role-playing game and the third game in the Torchlight series. ![]() The former is your raw damage stand-by, while the latter will clear away those pesky shields right quick. The key skills that make up this well-oiled demolition engine are Flame Hammer and Ember Hammer (Blitz tree). And throw Dexterity a point now and then, just so it doesn't feel left out. Torchlight II takes you once more into the quirky, fast-paced world of bloodthirsty monsters, bountiful treasures, and sinister secrets - and, once again, the fate of the world is in your hands. Focus is important as well, to keep your machines of destruction running on pure, high-grade mana. Torchlight returns The award-winning action RPG is back, bigger and better than ever. Do not neglect Vitality, either, as you will more often than not be right in the thick of things, being attacked from all sides. Two points per level, and often more, should go into Strength. Having your wits about you will carry you just so far - you also need to be strong of arm to handle the kind of hardware this build requires. ![]()
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